ELMO GOT
THE MOVES.
Client pitch / shoot & edit supervision
Character, dance and a playful edit.
SET / CHARACTER / RHYTHMConcept. Art direction. Treatment.
Production and post.
/ SELECTED PROJECTS
Commercials, character-driven work and visual treatments. Different formats, all approached through concept, image and the craft of making.Open each project’s creative process to see the original boards and storyboard work.
Character, dance and a playful edit.
SET / CHARACTER / RHYTHMAtmosphere, storytelling and a lighter touch.
STORY / ATMOSPHERE / EDITFOREST PLAY.OUTER SPACE.STORYBOOK WORLDS.
Three distinct films, each with its own visual language: a bright woodland, a sci-fi escape and a storybook adventure.A vivid woodland adventure: oversized red mushrooms, animated forest creatures and a playful shift from a CGI world to the real-life puzzle.
Play moves into a sci-fi universe: spaceship interiors, asteroid fields and CGI, brought together with live action.
A storybook world meets the tabletop game. The film shifts between an animated adventure and a child solving the puzzle.
Three commercials, three different visual worlds built around play.
CREATIVE DIRECTION / MOVING IMAGEA night-time forest shaped by atmospheric light and scale. Live action and character animation meet in a world that feels both mysterious and playful.
Lighting, character and performance within one magical setting.
VISUAL DIRECTION / WORLD-BUILDINGCOLOR / TEXTURE / MOVEMENT


Colour, texture and a live-action / animation world.
VISUAL WORLD / TREATMENTThe original material includes the insight, production approach, set design, live-action and animation treatment, sound direction and visual sequence references.
These are the complete Nickelodeon pages available in the source PDF, reorganized into readable panels; they are treatment boards, not additional storyboard drawings.
DJs, performance and stage energy.
WATCH ON YOUTUBE ↗Two creative routes are developed in the original deck: Sound-Clash / Urban Block Party and Stage Show / Own Your Fantasy. Below are the original treatment panels, followed by all three complete source sheets.
A separate 15-second Soundclash concept: moodboard and three fully illustrated storyboard pages. Presented as development work alongside the film.
Treatment material and illustrated storyboard pages are original creative development documents; the 15-second storyboard is a separate concept from the film shown above.


People, places and rituals in motion.
BRAND / HOSPITALITY / STORYAll nine original treatment and campaign-development pages are included below, across three creative routes. Select any page to open the complete source at full size.
Beyond commercials: digital identity, editorial presentations, fashion-related visual work and projects for cultural events.



Seven additional pages from the original portfolio cover digital identity, B2B presentations, location proposals, campaign design and event layouts. Select a page to enlarge.
What I love is shaping how a story looks, moves and feels.
I’m a Creative Director and Art Director working across commercials, moving image and visual concepts. I’ve developed and presented ideas for international brands, built visual treatments, defined the look and atmosphere, and worked closely with directors, crews and editors through the final cut. The details matter to me: the framing, the movement, the mood of a scene and the way it all comes together in the edit.
I grew up in Florence and have also lived and worked in New York and Mexico City. Music has been a constant throughout. As RoyalVibes, I’ve spent more than twenty years DJing and curating reggae, dancehall, Afrobeat and Caribbean sounds across Europe, the US and Mexico. Those experiences shape my references and sense of rhythm, and bring another perspective to the visual work I do.